Arma 3 - Apex Edition [Incl DLCs]

Arma 3 - Apex Edition [Incl DLCs]

Size
24 GB
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0
Leechers
1
Files
5
Category
Added
03/26/19 at 12:10pm GMT+1
Uploaded by
rutor Trusted
Infohash
be2b578b0a795266d8a961d2147b0ea33eb1939f

Description
Arma 3 Год выхода: 2013

Жанр: Simulation, Action, FPS

Разработчик/Издательство: Bohemia Interactive

Язык интерфейса: EN/FR/DE/ES/BR/PL/CN/KR/TR + Русский

Язык озвучки: Английский

Тип издания: RePack

Таблетка: Вшита (CODEX) Операционная система: Microsoft® Windows® 7 / 8 / 10 (64 Bit)

Процессор: Intel® Core™ i3 2.66 GHz

Оперативная память: 4096 Mb

Звуковая плата: Аудиокарта, совместимая с DirectX® 9.0с

Графический ускоритель: 1024 Mb, OpenGL 3.0

Свободное место на HDD: 34 GbArma 3 – это новый виток в жанре тактических военных симуляторов. Можно потратить 20 минут пробежав пол карты и поймать пулю от снайпера и всё, - начинай сначала. Очень натуральный симулятор. И теперь легенда, - после нескольких лет изнурительной войны, Европа стала последним пристанищем ослабленных в боях сил НАТО. Остров Стратис захвачен противником с ближнего Востока и его завоевание даст гарантированное превосходство НАТО в данном регионе. Началась операция «Магнитуда»: небольшая группа специально подготовленных солдат вместе с учеными под прикрытием отправляются на остров в Средиземном море. Миссия под угрозой краха! Команда практически полностью уничтожена, а главного героя, капитана Скотта Миллера, выбрасывает на берег вражеского острова. Завершить операцию в его силах, но на его пути встают все опасности современных военных действий, безжалостная окружающая среда и численное превосходство врага. Обдумывать придется каждый шаг!

Update v1.90.145381ЦитатаКто-то писал:
Below you can find the CHANGELOG



HIGHLIGHTS

- Added: Improved multiplayer security*

- Added: Additional olive reskins for NATO Pacific vehicles**



GAMEPLAY

- Added: A new variant of the Dragon Teeth (old looking)

- Added: Small animation for raising the engine of Assault Boats when they are transported in other vehicles

- Added: Gorgon commander now has a settle-in animation

- Tweaked: All supply trucks now have a consistent supply radius, resource capacity, and destruction explosion

- Tweaked: Durability of vehicle wheels - the damage required for a flat tire and a fully destroyed wheel

- Tweaked: Added a wheel_x_x_damage selection in visual LODs for visual damage representation

- Tweaked: Static AA and AT now use the Titan AT and AA FM descrptions

- Tweaked: Improved the syntax of the power line wire destruction scrpt

- Fixed: Assault Boat was missing a vehicle transport class and it did not use memory point defined bounding boxes

- Fixed: AI can now walk inside of Castle Tower

- Fixed: Gendarmerie Commander Uniform was not displaying insignia

- Fixed: Cloth_plate.bisurf was missing the thickness parameter for a proper plate-like behavior

- Fixed: AAF crewmen were respawning with a wrong vest

- Fixed: The ADR-97 magazine name did not mention the caliber

- Fixed: It should be easier to interact with the Infostand (2-leg) (https://feedback.bistudio.com/T128135)

- Fixed: Xi'an FFV seat view when in optics mode

- Fixed: The VR Training Placeables Course would not finish properly due to a tank not running over a mine (fix iteration)

- Fixed: T-100 Varsuk & 2S9 Sochor driver PiP camera views were obstructed by their cannon (https://feedback.bistudio.com/T136231)

- Fixed: It was not possible to open the compass in vehicles (https://feedback.bistudio.com/T133142)

- Fixed: Hatchback fuel & engine hitpoints



VISUAL

- Added: Unique Virtual Garage icons to Mk41 VLS / Mk45 Hammer

- Changed: MH-9 no longer has a crosshair. A new section was added: aiming_dot. Now it can be retextured or removed using setObjectTexture (index 1).

- Changed: Enabled retexturing of the FV-720 Mora exterior pilot view

- Tweaked: The RPG-42 sight cover is now closed when the weapon is not being used

- Tweaked: A bullet gets hidden now when reloading the Protector 9mm

- Tweaked: Adjusted the occluder shape for BluntRock_wallH (https://feedback.bistudio.com/T135887)

- Fixed: SPAR-16S pistol grip textures

- Fixed: Camo nets shadow flickering when the model switched to the second shadow LOD

- Fixed: Shading issues of the UAV Terminal models

- Fixed: Some Titan launcher icons were using wrong icons or missed the rear caps

- Fixed: HEMTT wrecks (NATO Pacific variants) now have the correct camo applied

- Fixed: White edges on the icons of some of the accessories

- Fixed: High variants of HMG / GMG were using wrong icons in Virtual Garage

- Fixed: Camo selections for AK12 and added a third camo selection to the AK12 with grenade launcher



WARLORDS

- Added: 64 player version of the Whole Altis scenario

- Added: 32 player version of the Malden scenario

- Added: 32 player version of the Stratis scenario

- Added: Individual asset lists

- Added: The sector zone restriction border width is now customizable for each sector in the module window

- Added: The maximum group size is now defined in the Warlords Init module

- Added: You can now further customize various classes for dynamically spawned assets

- Added: Unless their base is under attack, all playable units are now invulnerable after respawn until they leave the base (60 seconds maximum)

- Tweaked: Asset requesting routines for AI

- Tweaked: Path planning routines for AI

- Tweaked: Dead unit deleting procedures

- Tweaked: Arming mines in your own base is no longer allowed unless the base is under attack

- Tweaked: The team killing penalty duration is now increased progressively up to 5 minutes for each 3 player kills or 6 AI kills

- Tweaked: Various sector and zone border sizes were adjusted to avoid pointless zone restriction triggering

- Fixed: Vehicle descrptions in some languages were too long

- Fixed: Some airdropped assets could fall too abruptly

- Fixed: Respawn locations far away from the base when it's targeted would not be selected on safe spots

- Fixed: Some modded airplanes would crash upon landing

- Fixed: Ejection seats and canopies from fighter jets no longer block runways

- Fixed: Some airplanes would need to double-take a landing

- Fixed: The mode would not work properly in a singleplayer environment

- Fixed: It is now possible to get rid of vehicles purchased by AI (via the action menu) before a player took control over that AI

- Fixed: Static defenses are now properly calculated towards the maximum amount of assets

- Fixed: Sector voting is now handled properly even if the only player who voted disconnects before the voting has finished

- Fixed: Fast travel to a contested sector no longer lands you in water if there is land somewhere around the sector

- Fixed: Helicopters would land on inconvenient locations when ordered from the airstrip in the Tanoa (South) scenario

- Fixed: Various scrpt errors

- Fixed: The "Starting CP" parameter in the Warlords Init module would set up incorrect values for some settings

- Fixed: Several misleading Spanish translations

- Fixed: It's no longer possible to obtain mortar bags in Warlords through an exploit in Arsenal

- Fixed: Some independent garrison units would occasionally still carry mortar bags



ING

- Added: BIS_fnc_mapGridSize (returns the current size of the map grid square)

- Added: Parameter for the number of steps (animation frames) in BIS_fnc_resizeMarker

- Fixed: Eden Editor export to SQF now executes init code in a non-scheduled environment to simulate regular scenarios better

- Fixed: Eden Editor export to SQF now preserves the group of drone crews, so group settings and waypoints are not lost

- Fixed: Eden Editor export to SQF was sometimes not assigning the group leader correctly

- Fixed: Eden Editor export to SQF was not initializing vehicles in vehicles

- Fixed: Eden Editor export to SQF accidentally exported virtual UAV crews to the layers list

- Fixed: Eden Editor export to SQF was not creating mines and explosives correctly

- Fixed: Eden Editor export to SQF did not preserve trigger altitude correctly

- Fixed: Eden Editor export to SQF got corrupted when exporting attribute expresions longer than 8096 characters

- Fixed: Eden Editor export to SQF returned incorrect entity ID values when autonomous drones were present in the scenario

- Fixed: Pushing items of the same priority in the Priority Queue function

- Fixed: DateTime function calculation for when the date goes over the actual year



GENERAL

- Fixed: A typo in the UH-80 Ghosthawk gun initElev elevation parameter (kudos Kju!)

- Fixed: The game could freeze on startup with the file system thread turned off (e.g. -exThreads=6)

- Fixed: Some achievements couldn't be completed (Model Student, Puppeteer, Dressing Doll, Get Arrested, Punch Out)

- Fixed: Proxies were not considered for object actions, only the parent object

- Fixed: Removed compile caching that was responsible for memory issues (https://feedback.bistudio.com/T135718)

- Changed: Vanguard game type is no longer highlighted

- Fixed: Localization typos

- Updated: Stand-alone Windows Dedicated Server (1.90)

- Updated: Stand-alone Linux Dedicated Server (1.90)

- Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410

- Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)

- Try adding -mod=curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;dlcbundle;dlcbundle2 to your arma3server.exe shortcutОсобенности ИгрыРАЗНООБРАЗИЕ ВООРУЖЕНИЙ

Вас ждёт множество видов оружия — от «классических» АК-74 и М-16 до еще не вышедших в серийное производство прототипов.

ТАКТИКА И СЦЕНАРИЙ

Создавайте собственные игровые сценарии, используя простой и интуитивно понятный редактор миссий. ARMA 3 предоставляет игроку ни с чем не сравнимый опыт тактического боя.

ИГРОВОЙ ДВИЖОК

Новый игровой движок позволяет управлять боевыми действиями с невиданной ранее реалистичностью.Теперь появилась возможность погружаться под воду!Особенности RePackОсновное Установи и играй!

За основу взята лицензия Steam | Apex Edition (ID: 95419)

Версия игры: v1.90 build 145381

EN/RU Инсталлер

Запуск игры с рабочего стола

Смена языка в меню игры

Качество аудио 100%

Качество видео 100%ДополненияArma 3: Zeus

Arma 3: Karts

Arma 3: Helicopters

Arma 3: DLC Bundle 1

Arma 3: Marksmen

Arma 3: Apex

Arma 3: Laws of War

Arma 3: Jets

Arma 3: DLC Bundle 2

Arma 3: Malden

Arma 3: Tac-Ops Mission Pack

Arma 3: TanksПрочееArma 3: Maps Original/Malden/Apex EN + RU (.pdf)

Arma 3: Tactical Guide (.pdf)

Arma 3: Original Soundtrack (.mp3)::Релиз от SpaceX::


File list
  • Arma 3 - Apex Edition [Incl DLCs]
  • data1.dat 13.3 GB
  • data2.dat 10.3 GB
  • data3.dat 359.6 MB
  • records.ini 238 B
  • Setup.exe 5 MB

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