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Creative Shrimp - 50 Modeling Issues From Hell in Blender 2.8 (2020)
Category:
Other
Date:
06/12/20 at 3:01pm GMT+1
Submitter:
Unknown
Seeders:
0
Leechers:
1
File size:
4.6 GB in 87 files
Torrent Status:
This torrent has
NOT
been verified.
Infohash:
31c1e0d7d3df5b0c4ffad011b2727ca035911fd1
File list
Creative Shrimp - 50 Modeling Issues From Hell in Blender 2.8 (2020)
00 - Introduction/00_Introduction.mp4
65.5 MB
01_A - Topology Issues (general)/A_01_After subdiv model collapses.mp4
52.4 MB
01_A - Topology Issues (general)/A_02_Selecting a loop.mp4
8.5 MB
01_A - Topology Issues (general)/A_03_Supporting loops dont follow my main loop.mp4
28 MB
01_A - Topology Issues (general)/A_04_Z-Fighting.mp4
17.2 MB
01_A - Topology Issues (general)/A_05_Seams.mp4
20 MB
01_A - Topology Issues (general)/A_06_Wrinkles.mp4
28.2 MB
01_A - Topology Issues (general)/A_07_Should I avoid poles.mp4
115.7 MB
01_A - Topology Issues (general)/A_08_Adding loops to curved surfaces.mp4
52.5 MB
01_A - Topology Issues (general)/A_09_Adding detail in just one place.mp4
67.2 MB
02_B - Normals - Shading/B_01_Invisible polygons.mp4
12.8 MB
02_B - Normals - Shading/B_02_Faceted look.mp4
11.1 MB
02_B - Normals - Shading/B_03_Autosmooth is locked.mp4
11.5 MB
02_B - Normals - Shading/B_04_Smooth shading is too smooth.mp4
22 MB
02_B - Normals - Shading/B_05_Smooth shading is flat.mp4
17 MB
02_B - Normals - Shading/B_06_Change bevel profile without editing polys.mp4
14.4 MB
03_C - Subd Workflow/C_01_Cutting details into curved surfaces.mp4
143.2 MB
03_C - Subd Workflow/C_02_Half car half pancake.mp4
205.7 MB
03_C - Subd Workflow/C_03_Revert subdivision.mp4
45.1 MB
03_C - Subd Workflow/C_04_Im still getting subdivision pinching.mp4
265.1 MB
03_C - Subd Workflow/C_05_Triangular wedge.mp4
72.3 MB
04_D - Splines - Curves/D_01_Icons and patterns.mp4
73.2 MB
04_D - Splines - Curves/D_02_Bend high poly cable like a spline.mp4
30.5 MB
04_D - Splines - Curves/D_03_Smooth out wires.mp4
63.7 MB
05_E - Ngons/E_01_Flat ngon surface is glitchy.mp4
18.4 MB
05_E - Ngons/E_02_ZBrush doesnt read Blender ngons.mp4
25.5 MB
05_E - Ngons/E_03_Model deforms in ugly way.mp4
45.2 MB
05_E - Ngons/E_04_My mesh full of ngons.mp4
47.7 MB
05_E - Ngons/E_05_All quad doesnt bevel well.mp4
45.3 MB
06_F - Modifiers/F_01_Do I have to mesh everything.mp4
50.5 MB
06_F - Modifiers/F_02_Rotary details - mesh level.mp4
109.1 MB
06_F - Modifiers/F_03_Rotary details - object level.mp4
43.8 MB
06_F - Modifiers/F_04_Automotive curves arent smooth enough.mp4
31.5 MB
06_F - Modifiers/F_05_Map highpoly mesh to curved surface.mp4
32.4 MB
06_F - Modifiers/F_06_Modifiers dont work as expected.mp4
40.9 MB
06_F - Modifiers/F_07_Deform compound object.mp4
24 MB
06_F - Modifiers/F_08_Make geometry thicker.mp4
51.9 MB
06_F - Modifiers/F_09_Mirrored mesh intersects itself.mp4
31.1 MB
06_F - Modifiers/F_10_Mirror slicing plane.mp4
11.9 MB
07_G - Boolean (non-destructive)/G_01_How to slice panel.mp4
47.8 MB
07_G - Boolean (non-destructive)/G_02_Boolean non water tight.mp4
132.4 MB
07_G - Boolean (non-destructive)/G_03_Boolean workflow is inefficient.mp4
101.3 MB
07_G - Boolean (non-destructive)/G_04_How do you integrate plugs.mp4
76.1 MB
07_G - Boolean (non-destructive)/G_05_Kitbash object looks out of place.mp4
66.3 MB
07_G - Boolean (non-destructive)/G_06_High poly boolean makes beveling impossible.mp4
44.7 MB
07_G - Boolean (non-destructive)/G_07_Subdiv after boolean.mp4
46.3 MB
07_G - Boolean (non-destructive)/G_08_Model indentation.mp4
46.2 MB
08_H - Bevel/H_01_Problem with wide bevels.mp4
50.4 MB
08_H - Bevel/H_02_Artifacts after beveling part 1.mp4
101.6 MB
08_H - Bevel/H_03_Artifacts after beveling part 2.mp4
45.7 MB
08_H - Bevel/H_04_Impossible to bevel.mp4
66.3 MB
08_H - Bevel/H_05_Variable radius fillets Blender.mp4
91.5 MB
09_I - Transform/I_01_No1 problem of all time.mp4
36.6 MB
09_I - Transform/I_02_Align faces between objects.mp4
41.1 MB
10_J - Mesh Integrity/J_01_Object light leak.mp4
37.2 MB
10_J - Mesh Integrity/J_02_Mesh intersection.mp4
34.3 MB
11_K - Mesh Operations/K_01_Straighten an edge.mp4
17.3 MB
11_K - Mesh Operations/K_02_Lofting shapes.mp4
100.9 MB
11_K - Mesh Operations/K_03_Multi-angled groove.mp4
92.1 MB
11_K - Mesh Operations/K_04_Swap the mesh.mp4
42.4 MB
12_L - Remesh - Retopo/L_01_Reducing polycount on a cylinder.mp4
50.1 MB
12_L - Remesh - Retopo/L_02_How to extract piece of mesh.mp4
67.1 MB
12_L - Remesh - Retopo/L_03_Extracting from a subd mesh.mp4
137.5 MB
12_L - Remesh - Retopo/L_04_Meshed text is horrible.mp4
37.7 MB
12_L - Remesh - Retopo/L_05_Optimize a quad mesh without altering curvature.mp4
19.6 MB
13_M - Scene organization - Performance/M_01_Mesh has too many polygons.mp4
240.6 MB
13_M - Scene organization - Performance/M_02_wth is with my scene.mp4
27.3 MB
13_M - Scene organization - Performance/M_03_Move compound objects with modifiers.mp4
39.7 MB
14_N - Import - Export/N_01_Exported mesh looks not as intended.mp4
77.7 MB
15_O - How the hell do I model this/O_01_Model detailed cutouts.mp4
41.2 MB
15_O - How the hell do I model this/O_02 Rotate topology 45 degrees.mp4
15.4 MB
15_O - How the hell do I model this/O_03_Model structural frame part 1.mp4
53.3 MB
15_O - How the hell do I model this/O_04_Model structural frame part 2.mp4
31.6 MB
15_O - How the hell do I model this/O_05_Model structural frame part 3.mp4
20.6 MB
15_O - How the hell do I model this/O_06_Making corners part 1 - modeling a 90 corner.mp4
29.9 MB
15_O - How the hell do I model this/O_07_Making corners part 2 - more corners.mp4
31.2 MB
15_O - How the hell do I model this/O_08_Making corners part 3 - random angled corners.mp4
33 MB
15_O - How the hell do I model this/O_09_Making corners part 4 - procedural corners.mp4
79.3 MB
15_O - How the hell do I model this/O_10_Making corners part 5 - an angled frame.mp4
53.4 MB
16_P - Misc/P_01_Model looks different on render.mp4
53.6 MB
16_P - Misc/P_02_Projected topology is screwed.mp4
13.5 MB
16_P - Misc/P_03_The file is corrupted.mp4
11.6 MB
17 - WTH/WTH_01_Everything is cloth.mp4
18.5 MB
17 - WTH/WTH_02_What the.mp4
10.5 MB
18 - Reference/Ref_01_Reducing polycount.mp4
115.3 MB
MIFH Extra Assorted Levels of Glitch.zip
18.3 MB
MIFH Project Files.zip
48.1 MB
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