Entagma Patreon

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Date:
12/02/19 at 9:44am GMT+1
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Seeders:
0
Leechers:
1
File size:
11.1 GB in 99 files

Torrent Status:
  This torrent has NOT been verified. 

Infohash:
c819d2d541776e91690a9cb09d609df2124b304f


File list

  • Entagma Patreon
  • icon AHTYA/AHTYA01 - Intro To The UI And Basic Concepts.mp4 152.6 MB
    icon AHTYA/AHTYA02 - About Geometry And Attributes.mp4 160.7 MB
    icon AHTYA/AHTYA03 - Noisy VOPs.mp4 300.8 MB
    icon AHTYA/AHTYA04 - Working With Clones Part 1.mp4 352.4 MB
    icon AHTYA/AHTYA05 - Working With Clones Part 2.mp4 185.7 MB
    icon AHTYA/AHTYA06 - Procedural Modeling.mp4 214 MB
    icon AHTYA/AHTYA07 - Finishing The Title Graphics Model.mp4 244.8 MB
    icon AHTYA/AHTYA08 - Introduction To Redshift3D.mp4 140.8 MB
    icon AHTYA/AHTYA09 - Shading in Redshift 3D.mp4 161.1 MB
    icon AHTYA/AHTYA10 - Pathtracing and Adaptive Sampling in Redshift 3D.mp4 156.1 MB
    icon AHTYA/AHTYA11 - Intro To DOP.mp4 125.8 MB
    icon Particles/Particles Part 01 - Paint Removal.mp4 188.6 MB
    icon Particles/Particles Part 01 Addendum - Shading in RS.mp4 80.5 MB
    icon Particles/Particles Part 02 - Conform To Surface.mp4 221.9 MB
    icon Particles/Particles Part 03 - The Principle Of Particle Simulation.mp4 107.9 MB
    icon Particles/Particles Part 04 - Tubular Flow With Vector Fields.mp4 256 MB
    icon Particles/Particles Part 05 01 - Plant Growth With POPReplicate.mp4 160.5 MB
    icon Particles/Particles Part 05 02 - Plant Growth With POPReplicate.mp4 216.3 MB
    icon Particles/Particles Part 06 The Curve Force Twister.mp4 394.4 MB
    icon Particles/Particles Part 07 On POP Streams And How DOPs Work.mp4 154.5 MB
    icon Particles/Particles Part 08 Sticking Particles To Animation And Basic Mantra Rendering.mp4 276.6 MB
    icon Special 01 Dual Sculptures.mp4 174.9 MB
    icon Vellum/Grains & Vellum 101 00 Animating Vellum Constraints.mp4 85.6 MB
    icon Vellum/Grains & Vellum 101 01 The Different Constraint Types.mp4 154.1 MB
    icon Vellum/Vellum 101 02 Dynamic Constraints In Vellum’s SOP Solver.mp4 84.7 MB
    icon Vellum/Vellum 101 03 What About Grains.mp4 86.9 MB
    icon Vellum/Vellum 101 04 Vellum In DOPs.mp4 92.5 MB
    icon Vellum/Vellum 101 05 Avoiding Jittery Simulations.mp4 48.9 MB
    icon Vellum/Vellum 101 06 Manually Creating Vellum Constraints.mp4 128.4 MB
    icon Vellum/Vellum 101 07 Shrinkwrapping.mp4 39.5 MB
    icon Vellum/Vellum 101 08 Swirly Cloth (Vellum + POP Attract).mp4 45.4 MB
    icon Vellum/Vellum 101 09 Pills (Rigid Bodies & Grains).mp4 71.2 MB
    icon Vellum/Vellum 101 10 Twisted Wires.mp4 83.4 MB
    icon Vellum/Vellum 101 11 Soft Constraining Grains & Soft Bodies.mp4 47.4 MB
    icon Vellum/Vellum 101 12 Inflating Ballons Into A Shape.mp4 34.2 MB
    icon Vellum/Vellum 101 13 Connecting Wires.mp4 140.6 MB
    icon Vellum/Vellum 101 14 Force Directed Graph.mp4 135.2 MB
    icon Vellum/Vellum 101 15 New In Houdini 17.5 Per Point Friction.mp4 52.4 MB
    icon Vellum/Vellum 101 16 Blend Shapes.mp4 76.2 MB
    icon Vellum/Vellum 101 17 Locomotion Using Fiber Constraints.mp4 79.2 MB
    icon Vellum/Vellum 101 18 Voronoi Cloth Bags.mp4 144.3 MB
    icon Vellum/Vellum 101 19 Stiffness Dropoff.mp4 91.8 MB
    icon Vellum/Vellum 101 20 Balloon Popping.mp4 61.9 MB
    icon Vellum/Vellum 101 21 Crushing A Can.mp4 43.8 MB
    icon Vellum/Vellum 101 22 Peeling Off.mp4 139 MB
    icon Vellum/Vellum 101 23 Looping A Simulation.mp4 143.2 MB
    icon Vellum/Vellum 101 24 Tearing A Bag Of Grains.mp4 49.1 MB
    icon Vellum/Vellum 101 25 Activating Grains.mp4 49.3 MB
    icon Vellum/Vellum 101 26 Structural Optimisation.mp4 91.1 MB
    icon Vellum/Vellum 101 27 Grain Softbodies in Vellumn.mp4 73.5 MB
    icon Vellum/Vellum 101 28 Slicing Grain Softbodies.mp4 50.3 MB
    icon VEX 101/VEX 101 01 An Honest Foreword.mp4 100.1 MB
    icon VEX 101/VEX 101 02 SOP Wrangle Basics.mp4 38.4 MB
    icon VEX 101/VEX 101 03 Data Types & Accessing Attributes.mp4 127.5 MB
    icon VEX 101/VEX 101 03 Data Types & Accessing AttributesBuilt_In_Attributes.pdf 117.6 KB
    icon VEX 101/VEX 101 04 Variables.mp4 65.5 MB
    icon VEX 101/VEX 101 05 Functions.mp4 41.2 MB
    icon VEX 101/VEX 101 06 Generating Randomness.mp4 81.3 MB
    icon VEX 101/VEX 101 07 Accessing Other Stream's Attributes.mp4 68.8 MB
    icon VEX 101/VEX 101 08 Generating Curl Noise.mp4 69.5 MB
    icon VEX 101/VEX 101 09 Creating Chladni Patterns.mp4 99.6 MB
    icon VEX 101/VEX 101 10 For Loops.mp4 104.8 MB
    icon VEX 101/VEX 101 11 Arrays & Foreach-Loops.mp4 104.7 MB
    icon VEX 101/VEX 101 12 If-Statements.mp4 105.8 MB
    icon VEX 101/VEX 101 13 Custom Functions.mp4 180.6 MB
    icon VEX 101/VEX 101 14 Starting A Function Library.mp4 40.3 MB
    icon VEX 101/VEX 101 15 A (Not So) Quick Recap & Fake Hanging Wires.mp4 243.3 MB
    icon VEX 101/VEX 101 16 Intersecting Lines.mp4 138.2 MB
    icon VEX 101/VEX 101 16 Pixel Sorting.mp4 108.5 MB
    icon VEX 101/VEX 101 18 Transformation Matrix Intuition.mp4 119.9 MB
    icon VEX 101/VEX 101 19 Why Quaternions.mp4 74.2 MB
    icon VEX 101/VEX 101 20 Packed Primitives & Primitive Intrinsics.mp4 164.2 MB
    icon VEX 101/VEX 101 21 Where's The Pixel Wrangle.mp4 79.7 MB
    icon VEX 101/VEX 101 22 How About A Material Wrangle.mp4 48.5 MB
    icon VEX 101/VEX 101 23 Implementing A Paper Hidden Point Removal.mp4 100.8 MB
    icon Volumes 101/Volumes 101 01 Volume Basics.mp4 77.7 MB
    icon Volumes 101/Volumes 101 02 Vector Volumes.mp4 32.3 MB
    icon Volumes 101/Volumes 101 03 Signed Distance Fields.mp4 25.3 MB
    icon Volumes 101/Volumes 101 04 VDBs vs. Standard Volumes.mp4 107 MB
    icon Volumes 101/Volumes 101 05 Volume Booling.mp4 150.4 MB
    icon Volumes 101/Volumes 101 06 Volume Gradient.mp4 68.2 MB
    icon Volumes 101/Volumes 101 07 Reshaping SDFs.mp4 33 MB
    icon Volumes 101/Volumes 101 08 Organic Cells.mp4 212.4 MB
    icon Volumes 101/Volumes 101 09 Curvature.mp4 30.9 MB
    icon Volumes 101/Volumes 101 10 Curvature Driven Growth.mp4 55.9 MB
    icon Volumes 101/Volumes 101 11 Adding Forces To Our Solver.mp4 75.6 MB
    icon Volumes 101/Volumes 101 12 Adding Colliders To Our Solver.mp4 74.6 MB
    icon Volumes 101/Volumes 101 13 Point Advection.mp4 129 MB
    icon Volumes 101/Volumes 101 14 Kernels Sharpening A Smoke Sim.mp4 121.5 MB
    icon Volumes 101/Volumes 101 15 Custom Kernels in OpenCL.mp4 108.2 MB
    icon Volumes 101/Volumes 101 16 Reaction Diffusion in OpenCL.mp4 118.8 MB
    icon Volumes 101/Volumes 101 17 Multistate Cellular Automata in OpenCl.mp4 132.4 MB
    icon Volumes 101/Volumes 101 18 Volume Procedural Basics.mp4 95.7 MB
    icon Volumes 101/Volumes 101 19 Juliabulb Using Volume Procedurals.mp4 108.6 MB
    icon Volumes 101/Volumes 101 20 Volume Displacement Shader.mp4 102.6 MB
    icon Volumes 101/Volumes 101 21 Dissolving Geometry.mp4 88.6 MB
    icon Volumes 101/Volumes 101 22 Art Directing Velocity Volumes.mp4 133.6 MB
    icon Volumes 101/Volumes 101 24 Linear Volume Ramp.mp4 32.7 MB
    icon Volumes 101/Volumes 101 25 Breaking Up Smoke Sims.mp4 97.4 MB

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